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v3.1 SDXL hotfix
V2.0 FR
v2.0 Noise Offset | NAI Base
V1.0
v3.0 SDXL
v3.0 FR
Plumlucky/Logan Preshaw style for SDXL/NAI Based models / Zack3D_Kinky / FurryRock

Plumlucky/Logan Preshaw style for SDXL/NAI Based models / Zack3D_Kinky / FurryRock

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#風格
#藝術風格
#福瑞
#藝術風格
#noise offset
#風格
#藝術風格
#福瑞
#藝術風格
#noise offset

BIG NOTE:

The SDXL 3.0 one is just a test, and is weird with how it seems to work. Sometimes it kicks in, sometimes it doesnt. If you image isnt getting much 'style' then make it more furry focused and/or kick up the strenghth_ values in comfyui. All my images used 1.25-2.0 for both this is a very first test lora that actually worked for me, so its not the greatest

Trained this a few days ago on Plumlucky art from twitter, V1 Using Zack3D as a base and V2 using NAI base. Works well on merges including/with Zack3D/NAI as well. Trained with many tags using the E621 Convnext tagger (Also by Zack).

V3 Furryrock added, found more images on the Logan Preshaw chinese artstation account, which seems to me plumlucky's main and apparently is kinda popular based on a quick google.

Big thanks to the people who make LoRa guides, especially the one in the Furry Diffusion discord server for helping me understand this mess. Also thanks to Plumlucky for tweeting this out, gave me a boost <3

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與模型對話
公告
2024-04-02
发布模型
2024-04-02
更新模型資訊
模型详情
類型
LORA
发布時間
2023-07-14
基础模型
SDXL 0.9
版本介绍

So I figured out an interesting development. Trained without text encoder, and it got BETTER results. Maybe Kohya is training dual text encodes wrong? who knows.

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來源: civitai

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