- `Load reference images of Sphinx from different angles.`


- `Load reference images of Sphinx from different angles.` - `Find and load blueprints and dimensions of the Sphinx.` - `Use box modeling to create the base shape of the Sphinx.` - `Extrude and shape the head and body according to the reference images.` - `Sculpt the face of the Sphinx with fine details for the nose, mouth, and eyes.` - `Refine the body, legs, and paws with detailed sculpting tools.` - `Apply limestone texture to the entire model.` - `Add erosion effects and weathering to the texture for realism.` - `Set up a sunlight system that mimics the lighting conditions in Giza.` - `Create a desert environment with the pyramids in the background.` - `Review the final model against the reference images for accuracy.` - `Render the model in high resolution with multiple camera angles
Prompts
Prompts kopieren
- `Load reference images of Sphinx from different angles
.
`
- `Find and load blueprints and dimensions of the Sphinx
.
`
- `Use box modeling to create the base shape of the Sphinx
.
`
- `Extrude and shape the head and body according to the reference images
.
`
- `Sculpt the face of the Sphinx with fine details for the nose
,
mouth
,
and eyes
.
`
- `Refine the body
,
legs
,
and paws with detailed sculpting tools
.
`
- `Apply limestone texture to the entire model
.
`
- `Add erosion effects and weathering to the texture for realism
.
`
- `Set up a sunlight system that mimics the lighting conditions in Giza
.
`
- `Create a desert environment with the pyramids in the background
.
`
- `Review the final model against the reference images for accuracy
.
`
- `Render the model in high resolution with multiple camera angles
Info
Checkpoint & LoRA

Checkpoint
epiCRealism
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