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SeaArt AI Enterprise Version

A man in a green shirt holding a sword and a brown belt

3D Game Character Description:  Name: John Devine Gender: Male Age: 30 years old Appearance: John is a tall and powerful man. He is a physically formidable being with exceptional strength and fitness. He has short black hair and deep blue eyes. His face is covered with a small scar, and he sports a neatly trimmed beard on his chin. John wears a dark green military uniform with leather straps and metal buckles.  Personality: John is an undisputed hero and a skilled warrior. He is well-versed in various martial arts disciplines and operates with great awareness and swiftness in pursuit of his enemies. John possesses strong willpower and high self-confidence, always ready to engage in combat when faced with danger and challenges.  Equipment: John wields a powerful bow and arrow for long-range attacks. Additionally, he utilizes a sharp and sturdy sword for close-quarters combat. Furthermore, John carries a hunting knife and a protective military helmet to safeguard himself against enemy strikes.  Skill Level: John is an extremely skilled and experienced character. He acquires new skills and enhances his abilities throughout the game. He can perform special moves, employ diverse tactics in battles, and utilize unique items to improve his capabilities.  This description serves as an initial guide for creating a 3D game character. However, developing a complete and accurate 3D game character typically requires more detailed information. Such information may include precise physical features, voice, personality traits, special abilities, and other character specifics. Additionally, the design and description of the character can be influenced by the game's genre, environment, and storyline. --auto --s2
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3D Game Character Description: Name: John Devine Gender: Male Age: 30 years old Appearance: John is a tall and powerful man . He is a physically formidable being with exceptional strength and fitness . He has short black hair and deep blue eyes . His face is covered with a small scar , and he sports a neatly trimmed beard on his chin . John wears a dark green military uniform with leather straps and metal buckles . Personality: John is an undisputed hero and a skilled warrior . He is well-versed in various martial arts disciplines and operates with great awareness and swiftness in pursuit of his enemies . John possesses strong willpower and high self-confidence , always ready to engage in combat when faced with danger and challenges . Equipment: John wields a powerful bow and arrow for long-range attacks . Additionally , he utilizes a sharp and sturdy sword for close-quarters combat . Furthermore , John carries a hunting knife and a protective military helmet to safeguard himself against enemy strikes . Skill Level: John is an extremely skilled and experienced character . He acquires new skills and enhances his abilities throughout the game . He can perform special moves , employ diverse tactics in battles , and utilize unique items to improve his capabilities . This description serves as an initial guide for creating a 3D game character . However , developing a complete and accurate 3D game character typically requires more detailed information . Such information may include precise physical features , voice , personality traits , special abilities , and other character specifics . Additionally , the design and description of the character can be influenced by the game's genre , environment , and storyline . --auto --s2
INFO
Prompts
3D Game Character Description: Name: John Devine Gender: Male Age: 30 years old Appearance: John is a tall and powerful man. He is a physically formidable being with exceptional strength and fitness. He has short black hair and deep blue eyes. His face is covered with a small scar, and he sports a neatly trimmed beard on his chin. John wears a dark green military uniform with leather straps and metal buckles. Personality: John is an undisputed hero and a skilled warrior. He is well-versed in various martial arts disciplines and operates with great awareness and swiftness in pursuit of his enemies. John possesses strong willpower and high self-confidence, always ready to engage in combat when faced with danger and challenges. Equipment: John wields a powerful bow and arrow for long-range attacks. Additionally, he utilizes a sharp and sturdy sword for close-quarters combat. Furthermore, John carries a hunting knife and a protective military helmet to safeguard himself against enemy strikes. Skill Level: John is an extremely skilled and experienced character. He acquires new skills and enhances his abilities throughout the game. He can perform special moves, employ diverse tactics in battles, and utilize unique items to improve his capabilities. This description serves as an initial guide for creating a 3D game character. However, developing a complete and accurate 3D game character typically requires more detailed information. Such information may include precise physical features, voice, personality traits, special abilities, and other character specifics. Additionally, the design and description of the character can be influenced by the game's genre, environment, and storyline. --auto --s2
Negative Prompts
(nsfw:1.5),verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair))
CFG Scale
7
Steps
20
Sampler
DPM++ 2M Karras
Seed
-1
Clip Skip
Image Size
672 X 1024
Denoising Strength
0.2
Model
DosMix
Generate
Size
1344X2048
Date
Aug 23, 2023
Mode
Default
Type
upscale
Checkpoint & LoRA
DosMix
Checkpoint
DosMix
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