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Create a vertical scrolling game map with a winding path that traverses through

Create a vertical scrolling game map with a winding path that traverses through various landscapes. The map should include the following elements:

    
Start at the bottom with a small village.
The path winds through a dense forest with tall trees and clearings.
The path then ascends into a mountainous region with rocky terrain and snow-capped peaks.
Along the way, include obstacles such as rivers with bridges, fallen logs, and caves.
The path continues through a desert area with sand dunes and cacti.
Finally, the path reaches the top at a grand castle or treasure chest.
Include interactive elements like treasure chests, hidden caves, and enemy camps.
The style should be colorful and detailed, suitable for a fantasy adventure game.”
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Create a vertical scrolling game map with a winding path that traverses through various landscapes . The map should include the following elements: Start at the bottom with a small village . The path winds through a dense forest with tall trees and clearings . The path then ascends into a mountainous region with rocky terrain and snow-capped peaks . Along the way , include obstacles such as rivers with bridges , fallen logs , and caves . The path continues through a desert area with sand dunes and cacti . Finally , the path reaches the top at a grand castle or treasure chest . Include interactive elements like treasure chests , hidden caves , and enemy camps . The style should be colorful and detailed , suitable for a fantasy adventure game . ”
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Prompts
Create a vertical scrolling game map with a winding path that traverses through various landscapes. The map should include the following elements: Start at the bottom with a small village. The path winds through a dense forest with tall trees and clearings. The path then ascends into a mountainous region with rocky terrain and snow-capped peaks. Along the way, include obstacles such as rivers with bridges, fallen logs, and caves. The path continues through a desert area with sand dunes and cacti. Finally, the path reaches the top at a grand castle or treasure chest. Include interactive elements like treasure chests, hidden caves, and enemy camps. The style should be colorful and detailed, suitable for a fantasy adventure game.”
Negative Prompts
easynegative, ng_deepnegative_v1_75t, verybadimagenegative_v1.3,
CFG Scale
7
Steps
25
Sampler
Euler a
Seed
1016716820
Clip Skip
1
Image Size
685 X 1024
Model
AnyLoraCleanLinearMix-ClearVAE
Generate
Size
685X1024
Date
Jun 15, 2024
Mode
Default
Type
upscale
Checkpoint & LoRA
Checkpoint
AnyLoraCleanLinearMix-ClearVAE
LORA
Najenda (ナジェンダ) - Akame ga Kill! (アカメが斬る!)
#Landscape
#Scene Design
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