Specific Details: rowboat: The boat must be an existing pixel art object

Specific Details: rowboat: The boat must be an existing pixel art object. It should move smoothly up and down, and slightly from side to side. motion: Vertical: The up and down movement must be slow and continuous, as if the boat were floating on gentle waves. horizontal: Add a small sideways wobble to simulate the rocking of the boat. Looping: The animation must be cyclical and without visible breaks, allowing a continuous loop. pictures: Use a sufficient number of frames to ensure smooth motion. We suggest between 6 to 12 frames for a complete cycle. Additional Tips: Pay attention to the physics of movement to ensure the boat appears to actually be floating. Consider the harmony between vertical and horizontal movement speed for a more realistic effect.
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Specific Details:
rowboat:
The boat must be an existing pixel art object
.
It should move smoothly up and down
,
and slightly from side to side
.
motion:
Vertical: The up and down movement must be slow and continuous
,
as if the boat were floating on gentle waves
.
horizontal: Add a small sideways wobble to simulate the rocking of the boat
.
Looping:
The animation must be cyclical and without visible breaks
,
allowing a continuous loop
.
pictures:
Use a sufficient number of frames to ensure smooth motion
.
We suggest between 6 to 12 frames for a complete cycle
.
Additional Tips:
Pay attention to the physics of movement to ensure the boat appears to actually be floating
.
Consider the harmony between vertical and horizontal movement speed for a more realistic effect
.
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Checkpoint & LoRA

Checkpoint
Animagine XL V3.1
#Pixel
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