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SeaArt AI Enterprise Version

Description: A non-futuristic warrior wearing a full-body golden armor

Description:
A non-futuristic warrior wearing a full-body golden armor, inspired by medieval aesthetics with subtle draconic elements. The armor should look noble and ancient, conveying both elegance and power. The design should focus on intricate details rather than high-tech features. The armor should be displayed from multiple angles (front, side, and back) to showcase its intricate craftsmanship.
Armor Design:
Material: The armor is made entirely of gold, with a polished, radiant finish that reflects light subtly. The golden material should appear like an ancient, enchanted metal, not a futuristic alloy.
Style: The armor has a medieval feel, with plate segments that fit together seamlessly. It should look functional yet ceremonial, emphasizing elegance and protection rather than bulkiness.
Details:
Draconic elements should be present in the form of fine scale-like patterns etched into the armor plates, particularly on the chest, shoulders, and thigh areas.
The chest plate should be sleek, with a prominent, almost heart-shaped golden emblem that could resemble a dragon's eye.
The shoulders are adorned with stylized dragon wing motifs, not too large, integrated into the design rather than protruding excessively.
Helmet Design:
Shape: The helmet is aerodynamically shaped, resembling a dragon's head in a subtle, stylized way. It has sharp, streamlined ridges, and smooth lines.
Draconic Elements: Small, curved horns emerge from the sides of the helmet, adding a draconic flair. The visor is sleek and narrow, with an appearance that could be interpreted as dragon-like eyes, perhaps glowing faintly in a mystical color (e.g., blue or green).
Visor: The visor should have a smooth, metallic sheen that doesn’t look too technologically advanced but reflects the craftsmanship of a master smith.
Pose and Angles:Angles: Show the armor from three angles—front, side, and back. Each angle should highlight different aspects of the armor:
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Description: A non-futuristic warrior wearing a full-body golden armor , inspired by medieval aesthetics with subtle draconic elements . The armor should look noble and ancient , conveying both elegance and power . The design should focus on intricate details rather than high-tech features . The armor should be displayed from multiple angles (front , side , and back) to showcase its intricate craftsmanship . Armor Design: Material: The armor is made entirely of gold , with a polished , radiant finish that reflects light subtly . The golden material should appear like an ancient , enchanted metal , not a futuristic alloy . Style: The armor has a medieval feel , with plate segments that fit together seamlessly . It should look functional yet ceremonial , emphasizing elegance and protection rather than bulkiness . Details: Draconic elements should be present in the form of fine scale-like patterns etched into the armor plates , particularly on the chest , shoulders , and thigh areas . The chest plate should be sleek , with a prominent , almost heart-shaped golden emblem that could resemble a dragon's eye . The shoulders are adorned with stylized dragon wing motifs , not too large , integrated into the design rather than protruding excessively . Helmet Design: Shape: The helmet is aerodynamically shaped , resembling a dragon's head in a subtle , stylized way . It has sharp , streamlined ridges , and smooth lines . Draconic Elements: Small , curved horns emerge from the sides of the helmet , adding a draconic flair . The visor is sleek and narrow , with an appearance that could be interpreted as dragon-like eyes , perhaps glowing faintly in a mystical color (e . g ., blue or green) . Visor: The visor should have a smooth , metallic sheen that doesn’t look too technologically advanced but reflects the craftsmanship of a master smith . Pose and Angles:Angles: Show the armor from three angles—front , side , and back . Each angle should highlight different aspects of the armor:
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Prompts
Description: A non-futuristic warrior wearing a full-body golden armor, inspired by medieval aesthetics with subtle draconic elements. The armor should look noble and ancient, conveying both elegance and power. The design should focus on intricate details rather than high-tech features. The armor should be displayed from multiple angles (front, side, and back) to showcase its intricate craftsmanship. Armor Design: Material: The armor is made entirely of gold, with a polished, radiant finish that reflects light subtly. The golden material should appear like an ancient, enchanted metal, not a futuristic alloy. Style: The armor has a medieval feel, with plate segments that fit together seamlessly. It should look functional yet ceremonial, emphasizing elegance and protection rather than bulkiness. Details: Draconic elements should be present in the form of fine scale-like patterns etched into the armor plates, particularly on the chest, shoulders, and thigh areas. The chest plate should be sleek, with a prominent, almost heart-shaped golden emblem that could resemble a dragon's eye. The shoulders are adorned with stylized dragon wing motifs, not too large, integrated into the design rather than protruding excessively. Helmet Design: Shape: The helmet is aerodynamically shaped, resembling a dragon's head in a subtle, stylized way. It has sharp, streamlined ridges, and smooth lines. Draconic Elements: Small, curved horns emerge from the sides of the helmet, adding a draconic flair. The visor is sleek and narrow, with an appearance that could be interpreted as dragon-like eyes, perhaps glowing faintly in a mystical color (e.g., blue or green). Visor: The visor should have a smooth, metallic sheen that doesn’t look too technologically advanced but reflects the craftsmanship of a master smith. Pose and Angles:Angles: Show the armor from three angles—front, side, and back. Each angle should highlight different aspects of the armor:
Negative Prompts
verybadimagenegative_v1.3, ng_deepnegative_v1_75t, (ugly face:0.8),cross-eyed,sketches, (worst quality:2), (low quality:2), (normal quality:2), lowres, normal quality, ((monochrome)), ((grayscale)), skin spots, acnes, skin blemishes, bad anatomy, DeepNegative, facing away, tilted head, {Multiple people}, lowres, bad anatomy, bad hands, text, error, missing fingers, extra digit, fewer digits, cropped, worstquality, low quality, normal quality, jpegartifacts, signature, watermark, username, blurry, bad feet, cropped, poorly drawn hands, poorly drawn face, mutation, deformed, worst quality, low quality, normal quality, jpeg artifacts, signature, watermark, extra fingers, fewer digits, extra limbs, extra arms,extra legs, malformed limbs, fused fingers, too many fingers, long neck, cross-eyed,mutated hands, polar lowres, bad body, bad proportions, gross proportions, text, error, missing fingers, missing arms, missing legs, extra digit, extra arms, extra leg, extra foot, ((repeating hair))
CFG Scale
7
Steps
20
Sampler
DPM++ 2M Karras
Seed
4232377034
Clip Skip
1
Image Size
512 X 768
Model
Dark Sushi 2.5D 大颗寿司2.5D
Generate
Size
512X768
Date
Aug 24, 2024
Mode
Default
Type
upscale
Checkpoint & LoRA
Dark Sushi 2.5D 大颗寿司2.5D
Checkpoint
Dark Sushi 2.5D 大颗寿司2.5D
#Anime
#Anime Bishoujo
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