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Prompt: A detailed hand-drawn style map of the town of Craw Valley

Prompt:

A detailed hand-drawn style map of the town of Craw Valley. Craw vally is a Huge towm with a lot of houses and buildings The town should include the following key locations:

1. **Town Church**: Located in the center of the town, an old building under construction.
2. **Sinner Man's Mansion**: Positioned on top of a mountain, overlooking the town, large and imposing.
3. **Tavern**: Near the center, a place where townsfolk gather, owned by Maria's father.
4. **Farms**: Scattered around the outskirts of the town, representing the hard work of the inhabitants.
5. **Houses**: Humble and worn, spread throughout the town.
6. **Town Bank**: A small but important building near the center.
7. **Medical Office**: Centrally located, modest and essential for the town's health.
8. **Bars**: Several bars scattered around the town, places for socializing.
9. **Market**: In a central plaza, where vendors sell their goods.
10. **Sheriff's Office**: A small building near the center, symbolizing law and order.
11. **Dusty Streets**: Reflecting the desolation and abandonment of the town.
12. **River and Old Bridge**: Important for the story, located on the outskirts.
13. **Central Plaza**: A gathering place for the community, where activities take place.

The overall atmosphere should be somber and tense, with buildings showing signs of age and poverty. The town should feel large and sprawling, with a sense of struggle and resilience among its inhabitants.
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Prompt: A detailed hand-drawn style map of the town of Craw Valley . Craw vally is a Huge towm with a lot of houses and buildings The town should include the following key locations: 1 . **Town Church**: Located in the center of the town , an old building under construction . 2 . **Sinner Man's Mansion**: Positioned on top of a mountain , overlooking the town , large and imposing . 3 . **Tavern**: Near the center , a place where townsfolk gather , owned by Maria's father . 4 . **Farms**: Scattered around the outskirts of the town , representing the hard work of the inhabitants . 5 . **Houses**: Humble and worn , spread throughout the town . 6 . **Town Bank**: A small but important building near the center . 7 . **Medical Office**: Centrally located , modest and essential for the town's health . 8 . **Bars**: Several bars scattered around the town , places for socializing . 9 . **Market**: In a central plaza , where vendors sell their goods . 10 . **Sheriff's Office**: A small building near the center , symbolizing law and order . 11 . **Dusty Streets**: Reflecting the desolation and abandonment of the town . 12 . **River and Old Bridge**: Important for the story , located on the outskirts . 13 . **Central Plaza**: A gathering place for the community , where activities take place . The overall atmosphere should be somber and tense , with buildings showing signs of age and poverty . The town should feel large and sprawling , with a sense of struggle and resilience among its inhabitants .
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Prompts
Prompt: A detailed hand-drawn style map of the town of Craw Valley. Craw vally is a Huge towm with a lot of houses and buildings The town should include the following key locations: 1. **Town Church**: Located in the center of the town, an old building under construction. 2. **Sinner Man's Mansion**: Positioned on top of a mountain, overlooking the town, large and imposing. 3. **Tavern**: Near the center, a place where townsfolk gather, owned by Maria's father. 4. **Farms**: Scattered around the outskirts of the town, representing the hard work of the inhabitants. 5. **Houses**: Humble and worn, spread throughout the town. 6. **Town Bank**: A small but important building near the center. 7. **Medical Office**: Centrally located, modest and essential for the town's health. 8. **Bars**: Several bars scattered around the town, places for socializing. 9. **Market**: In a central plaza, where vendors sell their goods. 10. **Sheriff's Office**: A small building near the center, symbolizing law and order. 11. **Dusty Streets**: Reflecting the desolation and abandonment of the town. 12. **River and Old Bridge**: Important for the story, located on the outskirts. 13. **Central Plaza**: A gathering place for the community, where activities take place. The overall atmosphere should be somber and tense, with buildings showing signs of age and poverty. The town should feel large and sprawling, with a sense of struggle and resilience among its inhabitants.
CFG Scale
Steps
25
Sampler
euler
Seed
1703414341
Scheduler
Image Size
688 X 1024
Model
SeaArt Infinity
Generate
Size
688X1024
Date
Aug 25, 2024
Mode
Studio
Type
cell
Checkpoint & LoRA
SeaArt Infinity
Checkpoint
SeaArt Infinity
#Landscape
#Game
#Scene Design
#SeaArt Infinity
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