Create a full-body 3D-inspired image of a small cartoon character Josef from the

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Create a full-body 3D-inspired image of a small cartoon character Josef from the 2009 game Machinarium
.
The character should be pathetic
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blasé
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and funny
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thinkful but clumsy
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with detailed original robotic features in a dystopian futuristic labyrinthine city
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with lots of metal structures
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columns
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doors
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stairs going up and down
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scrap metal scattered around
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and trash cans full of junk
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surreal textures
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and dynamic lighting that enhance the atmospheric
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retro-futuristic setting
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The environment should be menacing and mysterious
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yet calm and playful
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calm and bucolic composition
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samorost and machinarium style cartoon
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#Machinery
#Scene Design
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