SeaArt AI Enterprise Version

Here’s your **ultra-realistic, cinematic prompt** for **Satoru Gojo

Here’s your **ultra-realistic, cinematic prompt** for **Satoru Gojo** in a **low-angle shot**, walking through a destroyed city—designed for **hyper-detailed, photorealistic AI generation**:  

---  
### **Prompt:**  
**"Ultra-realistic cinematic low-angle shot of Satoru Gojo from *Jujutsu Kaisen*, walking through the ruins of a decimated metropolis. His face is flawlessly sculpted—high cheekbones, a sharp jawline, and smooth, pale skin with a faint cool undertone. His spiky white hair defies gravity, strands catching the golden light of distant fires. His signature black blindfold wraps snugly around his eyes, the matte fabric slightly creased where it presses against his temples. Beneath it, a faint glow of his piercing blue *Limitless* eyes bleeds through the edges.  

He wears the **black Jujutsu High uniform**—tailored jacket open to reveal a fitted black undershirt, the fabric wrinkled from battle but still sleek. His tall, lean-muscular frame exudes effortless dominance, shoulders relaxed, one hand casually tucked in his pocket. The low-angle perspective emphasizes his towering presence, the camera tilted up to frame him against a hellish skyline of collapsed skyscrapers and swirling ash.  

The ground is littered with shattered concrete and twisted metal, smoke curling around his boots as he steps forward. The lighting is dramatic—**volumetric god rays** pierce through the debris, casting long shadows and illuminating dust motes in the air. The sky is a bruised mix of deep oranges and purples, with embers drifting like fireflies.  

**Photorealistic, 8K, Unreal Engine 5 detail.** Skin pores, fabric textures, and environmental destruction are hyper-defined. Style: A fusion of *Greg Rutkowski’s* lighting and *Artgerm’s* facial precision, with a cinematic *Denis Villeneuve* color grade."**  

---  

### **Key Enhancements for Realism:**  
1. **Low-Angle Dynamics:**  
   - Camera positioned **below waist level**, making Gojo loom over the viewer.  
   - **Distor
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Here’s your **ultra-realistic , cinematic prompt** for **Satoru Gojo** in a **low-angle shot** , walking through a destroyed city—designed for **hyper-detailed , photorealistic AI generation**: --- ### **Prompt:** **"Ultra-realistic cinematic low-angle shot of Satoru Gojo from *Jujutsu Kaisen* , walking through the ruins of a decimated metropolis . His face is flawlessly sculpted—high cheekbones , a sharp jawline , and smooth , pale skin with a faint cool undertone . His spiky white hair defies gravity , strands catching the golden light of distant fires . His signature black blindfold wraps snugly around his eyes , the matte fabric slightly creased where it presses against his temples . Beneath it , a faint glow of his piercing blue *Limitless* eyes bleeds through the edges . He wears the **black Jujutsu High uniform**—tailored jacket open to reveal a fitted black undershirt , the fabric wrinkled from battle but still sleek . His tall , lean-muscular frame exudes effortless dominance , shoulders relaxed , one hand casually tucked in his pocket . The low-angle perspective emphasizes his towering presence , the camera tilted up to frame him against a hellish skyline of collapsed skyscrapers and swirling ash . The ground is littered with shattered concrete and twisted metal , smoke curling around his boots as he steps forward . The lighting is dramatic—**volumetric god rays** pierce through the debris , casting long shadows and illuminating dust motes in the air . The sky is a bruised mix of deep oranges and purples , with embers drifting like fireflies . **Photorealistic , 8K , Unreal Engine 5 detail . ** Skin pores , fabric textures , and environmental destruction are hyper-defined . Style: A fusion of *Greg Rutkowski’s* lighting and *Artgerm’s* facial precision , with a cinematic *Denis Villeneuve* color grade . "** --- ### **Key Enhancements for Realism:** 1 . **Low-Angle Dynamics:** - Camera positioned **below waist level** , making Gojo loom over the viewer . - **Distor
Size
592X1024
Date
Apr 17, 2025
Mode
Studio
Type
cell
Checkpoint & LoRA
Midjourney Mimic Neo
Checkpoint
Midjourney Mimic Neo
LORA
flux midjourneyV6
LORA
extremely detailed flux - sliders.ntcai.xyz
Midjourney 🔹Illus7ration🔹
LORA
Midjourney 🔹Illus7ration🔹
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