A woman in native clothing standing in a cave with a light coming out


The tribewoman close-up. 3D animation . The giant should have a mythical appearance, with elements of nature incorporated into its design, such as moss-covered skin or tree-like features. The cave should be depicted as a mystical and ethereal environment, with glowing crystals and mysterious light sources. The art style should be 3d animation, cartoon. The image should be rendered in a digital illustration style, with vibrant colors and dramatic lighting. The camera shot can be a dynamic angle, such as a low angle shot looking up at the characters. The camera lens used can be a wide-angle lens, capturing the expansive nature of the cave and enhancing the sense of scale --auto
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The tribewoman close-up
.
3D animation
.
The giant should have a mythical appearance
,
with elements of nature incorporated into its design
,
such as moss-covered skin or tree-like features
.
The cave should be depicted as a mystical and ethereal environment
,
with glowing crystals and mysterious light sources
.
The art style should be 3d animation
,
cartoon
.
The image should be rendered in a digital illustration style
,
with vibrant colors and dramatic lighting
.
The camera shot can be a dynamic angle
,
such as a low angle shot looking up at the characters
.
The camera lens used can be a wide-angle lens
,
capturing the expansive nature of the cave and enhancing the sense of scale --auto
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Checkpoint & LoRA

Checkpoint
FaeTastic
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