((Asuka Langley Shikinami)), (((Cybernetic Wear))), Outside the desert of red r
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((Asuka Langley Shikinami)), (((Cybernetic Wear))), Outside the desert of red rocks, ((Light comes from below)), ((Lighting comes from the ground)), ((redhair)), ((blue eyes)), ((Better Quality)), ((masterpiece)), (ighly detailed:1.3), ..................。.。.。.3D, Beautiful ass, (Cyberpunk:1.3) ((barechested))) ((Very short fouls)) ((perfect buttocks)) ((ass view)) (((Transparent Panty House))), Real life, nffsw (High dymanic range), Ray traching, NVIDIA RTX, Super Resolution, Unreal 5, Sub-surface scattering, PBR Texture, Postprocesamiento, Anisotropy Filtering, depth of fields, Maximum sharpness and sharpness, Multilayer Texture, Albedo and speculative mapping, Surface Shading, Accurate simulation of light-material interactions, perfectly proportions, Octane number formula, Duotone lighting, The following ISOs, White Balance, thirds rule, Large aperture, 8K Raw, high efficiency sub-pixel, sub-pixel convolution, Glow Particles,
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((Asuka Langley Shikinami)), (((Cybernetic Wear))), Outside the desert of red rocks, ((Light comes from below)), ((Lighting comes from the ground)), ((redhair)), ((blue eyes)), ((Better Quality)), ((masterpiece)), (ighly detailed:1.3), ..................。.。.。.3D, Beautiful ass, (Cyberpunk:1.3) ((barechested))) ((Very short fouls)) ((perfect buttocks)) ((ass view)) (((Transparent Panty House))), Real life, nffsw (High dymanic range), Ray traching, NVIDIA RTX, Super Resolution, Unreal 5, Sub-surface scattering, PBR Texture, Postprocesamiento, Anisotropy Filtering, depth of fields, Maximum sharpness and sharpness, Multilayer Texture, Albedo and speculative mapping, Surface Shading, Accurate simulation of light-material interactions, perfectly proportions, Octane number formula, Duotone lighting, The following ISOs, White Balance, thirds rule, Large aperture, 8K Raw, high efficiency sub-pixel, sub-pixel convolution, Glow Particles,
情報
Checkpoint & LoRA
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Checkpoint
ReV Animated
#幻想
#キャラクター
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