A robot with a large body and a large head standing in front of a pile of rubble

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오늘은 자극적인 이야기를 하고 싶어, 올래?
Red Ghost Hunter, Super Cool Ghost Killer, Wearing Red Mechanical Armor, Playing Lightning, Super Detail, IP by pop mart, Edge Light, Avatar, Octane Rendering, Blender, Full Body, Clean Black Background, 3D, C4D, Best Quality, Very Detailed, Ancient Technology, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Texture, Post Processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Acutance, Multi-layer textures, albedo and specular maps, surface shading, accurate simulation of light-material interactions, perfect ratios, octane rendering, duotone lighting, low ISO, white balance, rule of thirds, wide aperture, 8K RAW, efficient sub-pixels, subpixel convolution, luminous particles, light scattering, Tyndall effect
프롬프트
Copy prompts
Red Ghost Hunter, Super Cool Ghost Killer, Wearing Red Mechanical Armor, Playing Lightning, Super Detail, IP by pop mart, Edge Light, Avatar, Octane Rendering, Blender, Full Body, Clean Black Background, 3D, C4D, Best Quality, Very Detailed, Ancient Technology, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Texture, Post Processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Acutance, Multi-layer textures, albedo and specular maps, surface shading, accurate simulation of light-material interactions, perfect ratios, octane rendering, duotone lighting, low ISO, white balance, rule of thirds, wide aperture, 8K RAW, efficient sub-pixels, subpixel convolution, luminous particles, light scattering, Tyndall effect
정보
Checkpoint & LoRA

Checkpoint
MechaMix
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LORA
PAseer的科幻世界/PAseer's SciFi World
#초상화
#캐릭터
#추상적인
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