A man in a black suit and red cape standing in a room

Jackie Chan and Batman mixed with the Joker villain, in Batman's Batmobile Cinematic lighting, Unreal Engine 5, Cinematic, Color Classification, editorial photography, photography, photo shoot, shot with 70mm lens, Depth of Field, DOF, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super-resolution, Megapixel, ProPhoto RGB, VR, high, epic, artgerm, lecato, Halfrear Lighting, Backlight, Daylighting, Incandescent, Fiber Optic, Moody Lighting, Cinematic Lighting, Studio Lighting, Soft Lighting, Volumetric, Contre Jour, dark lighting, accent lighting, global illumination, global screen space Illumination, I Tracing global illumination, red light, cool color 45%, Optical, Dispersion, Glossy, Shadows, Rough, Shimmering, Ray Tracing Reflections, Lumen Reflections, Screen Space Reflections, Diffraction Rating, Chromatic aberration, GB shift, scan lines, Ray Tracing, Ray Tracing Ambient Occlusion, Anti-Aliasing, FKAA, TXAA, RTX, SSAO, Shaders, OpenGL Shaders, GLSL-Shaders, Post-processing, Post-production
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Jackie Chan and Batman mixed with the Joker villain
,
in Batman's Batmobile Cinematic lighting
,
Unreal Engine 5
,
Cinematic
,
Color
Classification
,
editorial photography
,
photography
,
photo shoot
,
shot with 70mm lens
,
Depth of Field
,
DOF
,
Tilt Blur
,
Shutter Speed 1/1000
,
F/22
,
White Balance
,
32k
,
Super-resolution
,
Megapixel
,
ProPhoto RGB
,
VR
,
high
,
epic
,
artgerm
,
lecato
,
Halfrear Lighting
,
Backlight
,
Daylighting
,
Incandescent
,
Fiber Optic
,
Moody
Lighting
,
Cinematic Lighting
,
Studio Lighting
,
Soft Lighting
,
Volumetric
,
Contre
Jour
,
dark lighting
,
accent lighting
,
global illumination
,
global screen space
Illumination
,
I Tracing global illumination
,
red light
,
cool color
45%
,
Optical
,
Dispersion
,
Glossy
,
Shadows
,
Rough
,
Shimmering
,
Ray Tracing
Reflections
,
Lumen Reflections
,
Screen Space Reflections
,
Diffraction Rating
,
Chromatic aberration
,
GB shift
,
scan lines
,
Ray Tracing
,
Ray Tracing
Ambient Occlusion
,
Anti-Aliasing
,
FKAA
,
TXAA
,
RTX
,
SSAO
,
Shaders
,
OpenGL
Shaders
,
GLSL-Shaders
,
Post-processing
,
Post-production
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Checkpoint & LoRA

Checkpoint
ReV Animated
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