Illustration of a city street with cars and skyscrapers at night


a city street with cars and buildings in the distance, Pixel Art detalhado, bela arte detalhada do pixel, inspirado em James Gilleard, Nova Iorque no futuro, No estilo de James Gilleard, arte de james gilleard, Directed by: Kilian Eng, Epic retrowave art, Pixel Art, Pixel Art, arte detalhada do pixel, inspirado em Hiroshi Nagai, Pixel Art digital, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Espalhamento subsuperficial, PBR texturing, Post-processing, anisotropic filtering, Profundidade de campo, Maximum clarity and sharpness, Texturas multicamadas, mapas especulares e de albedo, surface shading, Accurate simulation of light-material interaction, perfectly proportions, Octane rendering, dual-tone lighting, ISO baixo, white-balance, rule of thirds, aeratura, 8K RAW, sub-pixel eficiente, sub-pixel convolution, luminescent particles,
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a city street with cars and buildings in the distance
,
Pixel Art detalhado
,
bela arte detalhada do pixel
,
inspirado em James Gilleard
,
Nova Iorque no futuro
,
No estilo de James Gilleard
,
arte de james gilleard
,
Directed by: Kilian Eng
,
Epic retrowave art
,
Pixel Art
,
Pixel Art
,
arte detalhada do pixel
,
inspirado em Hiroshi Nagai
,
Pixel Art digital
,
HDR (High Dynamic Range)
,
Ray Tracing
,
NVIDIA RTX
,
Super-Resolution
,
Unreal 5
,
Espalhamento subsuperficial
,
PBR texturing
,
Post-processing
,
anisotropic filtering
,
Profundidade de campo
,
Maximum clarity and sharpness
,
Texturas multicamadas
,
mapas especulares e de albedo
,
surface shading
,
Accurate simulation of light-material interaction
,
perfectly proportions
,
Octane rendering
,
dual-tone lighting
,
ISO baixo
,
white-balance
,
rule of thirds
,
aeratura
,
8K RAW
,
sub-pixel eficiente
,
sub-pixel convolution
,
luminescent particles
,
INFO
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