For the creation of Millicent, foram mescladas inspirações de duas 人物s femininas


For the creation of Millicent, foram mescladas inspirações de duas 人物s femininas. Lilith, uma 人物 mitológica, and Joan of Arc, a medieval heroine. The idea came from the works of Dante Gabriel Rossetti, Lady Lilith (人物 1) e Joan of Arc (人物). John Everett Millais' Joan of Arc also played a key role in this inspiration.. Other Pre-Raphaelite works also contributed to the visual construction of the character., but they were not the main inspirations. Millicent's construction is based on the mixture of two feminine archetypes, warrior and lover. Lilith represents this role of lover very well because she has the aura of a sensual and beautiful woman., but it also conveys the idea of rebellion, irreverence and strength. In these last aspects, there is a connection between Lilith and Joan of Arc, who was a heroine with the warrior archetype. A determined and powerful woman, ready to defend what you think is fair. From these concepts Millicent is created. A woman as beautiful as a flower, powerful and fearless. Your story, visual construction and the position it occupies in the game universe will be built from all these aspects. Millicent is a human woman who was born as a magic user.. She has the ability of transmutation, can transform the composition of one object into another within a material and time limit. Millicent is unaware of her origins, grew up in a home for orphans from which she ran away at age 15. He spent some time living on the streets and surviving with his shapeshifting ability.. From his experience on the streets, Millicent learned to defend herself and became an excellent rogue.. One day, when caught stealing, she almost seriously faced the consequences, but a man who was at the right time helped her and welcomed her as his own daughter. This man realized the state Millicent was in and that she is a magic user., for this reason he had empathy for the young woman's situation
Подсказки
Копировать подсказки
For the creation of Millicent
,
foram mescladas inspirações de duas 人物s femininas
.
Lilith
,
uma 人物 mitológica
,
and Joan of Arc
,
a medieval heroine
.
The idea came from the works of Dante Gabriel Rossetti
,
Lady Lilith (人物 1) e Joan of Arc (人物)
.
John Everett Millais'
;
Joan of Arc also played a key role in this inspiration
..
Other Pre-Raphaelite works also contributed to the visual construction of the character
.,
but they were not the main inspirations
.
Millicent'
;
s construction is based on the mixture of two feminine archetypes
,
warrior and lover
.
Lilith represents this role of lover very well because she has the aura of a sensual and beautiful woman
.,
but it also conveys the idea of rebellion
,
irreverence and strength
.
In these last aspects
,
there is a connection between Lilith and Joan of Arc
,
who was a heroine with the warrior archetype
.
A determined and powerful woman
,
ready to defend what you think is fair
.
From these concepts Millicent is created
.
A woman as beautiful as a flower
,
powerful and fearless
.
Your story
,
visual construction and the position it occupies in the game universe will be built from all these aspects
.
Millicent is a human woman who was born as a magic user
..
She has the ability of transmutation
,
can transform the composition of one object into another within a material and time limit
.
Millicent is unaware of her origins
,
grew up in a home for orphans from which she ran away at age 15
.
He spent some time living on the streets and surviving with his shapeshifting ability
..
From his experience on the streets
,
Millicent learned to defend herself and became an excellent rogue
..
One day
,
when caught stealing
,
she almost seriously faced the consequences
,
but a man who was at the right time helped her and welcomed her as his own daughter
.
This man realized the state Millicent was in and that she is a magic user
.,
for this reason he had empathy for the young woman'
;
s situation
Информация
Checkpoint & LoRA

Checkpoint
SeaArt Infinity
#Реалистичный
#Фотография
#Богиня
#SeaArt Infinity
0 комментариев
0
0
0