A close up of a woman in a white swimsuit near a pool
You might be interested in my private matters.
((highest quality)), ((Pieces fly)), (detailed: 1.4), 。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.3D、((Ultra-realistic detailed))、Portraiture、Global Illumination、Shadow、Octane Rendering、8k、Ultra Sharp、((Delicate body type))1 girl、16 years old、(Realistic skin texture)、Wet Hair、Embarrassed look、(Pink Lips)、Long Hair、(((White thin swimsuit:1.4)))、((Big Breasts:1.2))、(detailed where the nipples are facing upwards:1.2)、((Muscle tissue:1.4))、((Abdominal muscles:1.4))、(blue eyes:1.4)、(Eyes shining at the camera、(Swimming:1.4)、Indoor Pool Background、(Biologically Correct Limbs), Hmph (High Dynamic Range), Ray Tracing, NVIDIA, Super Resolution, Unreal 5, Scattered beneath the surface, PBR Textures, Post-processing, Anisotropic Filtering, Depth of written border, The best cutting and sharpness, Multilayer Texture, Albedo and Highlight Maps, Surface Shading, Accurate simulation of light-matter interactions, Perfect balance, Octane Rendering, 2-color light, Large Diameter, Low ISO, White balance, Three-part method, Combat pose,
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((highest quality)), ((Pieces fly)), (detailed: 1.4), 。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.3D、((Ultra-realistic detailed))、Portraiture、Global Illumination、Shadow、Octane Rendering、8k、Ultra Sharp、((Delicate body type))1 girl、16 years old、(Realistic skin texture)、Wet Hair、Embarrassed look、(Pink Lips)、Long Hair、(((White thin swimsuit:1.4)))、((Big Breasts:1.2))、(detailed where the nipples are facing upwards:1.2)、((Muscle tissue:1.4))、((Abdominal muscles:1.4))、(blue eyes:1.4)、(Eyes shining at the camera、(Swimming:1.4)、Indoor Pool Background、(Biologically Correct Limbs), Hmph (High Dynamic Range), Ray Tracing, NVIDIA, Super Resolution, Unreal 5, Scattered beneath the surface, PBR Textures, Post-processing, Anisotropic Filtering, Depth of written border, The best cutting and sharpness, Multilayer Texture, Albedo and Highlight Maps, Surface Shading, Accurate simulation of light-matter interactions, Perfect balance, Octane Rendering, 2-color light, Large Diameter, Low ISO, White balance, Three-part method, Combat pose,
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Checkpoint & LoRA
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