Create a full-body 3D-inspired image of a small cartoon character Josef from the

Create a full-body 3D-inspired image of a small cartoon character Josef from the 2009 game Machinarium. The character should be pathetic, blasé, and funny, thinkful but clumsy, with detailed original robotic features in a dystopian futuristic labyrinthine city, with lots of metal structures, columns, doors, stairs going up and down, scrap metal scattered around, and trash cans full of junk, surreal textures, and dynamic lighting that enhance the atmospheric, retro-futuristic setting. The environment should be menacing and mysterious, yet calm and playful. calm and bucolic composition, samorost and machinarium style cartoon
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Create a full-body 3D-inspired image of a small cartoon character Josef from the 2009 game Machinarium
.
The character should be pathetic
,
blasé
,
and funny
,
thinkful but clumsy
,
with detailed original robotic features in a dystopian futuristic labyrinthine city
,
with lots of metal structures
,
columns
,
doors
,
stairs going up and down
,
scrap metal scattered around
,
and trash cans full of junk
,
surreal textures
,
and dynamic lighting that enhance the atmospheric
,
retro-futuristic setting
.
The environment should be menacing and mysterious
,
yet calm and playful
.
calm and bucolic composition
,
samorost and machinarium style cartoon
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Checkpoint & LoRA

Checkpoint
Anime Art Diffusion XL
#Machinery
#Scene Design
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