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Create a full-body 3D-inspired image of a small cartoon character Josef from the

Create a full-body 3D-inspired image of a small cartoon character Josef from the 2009 game Machinarium. The character should be pathetic, blasé, and funny, thinkful but clumsy, with detailed original robotic features in a dystopian futuristic labyrinthine city, with lots of metal structures, columns, doors, stairs going up and down, scrap metal scattered around, and trash cans full of junk, surreal textures, and dynamic lighting that enhance the atmospheric, retro-futuristic setting. The environment should be menacing and mysterious, yet calm and playful. calm and bucolic composition, samorost and machinarium style cartoon
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Create a full-body 3D-inspired image of a small cartoon character Josef from the 2009 game Machinarium. The character should be pathetic, blasé, and funny, thinkful but clumsy, with detailed original robotic features in a dystopian futuristic labyrinthine city, with lots of metal structures, columns, doors, stairs going up and down, scrap metal scattered around, and trash cans full of junk, surreal textures, and dynamic lighting that enhance the atmospheric, retro-futuristic setting. The environment should be menacing and mysterious, yet calm and playful. calm and bucolic composition, samorost and machinarium style cartoon

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M
marcelo tobias
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Create a full-body 3D-inspired image of a small cartoon character Josef from the 2009 game Machinarium . The character should be pathetic , blasé , and funny , thinkful but clumsy , with detailed original robotic features in a dystopian futuristic labyrinthine city , with lots of metal structures , columns , doors , stairs going up and down , scrap metal scattered around , and trash cans full of junk , surreal textures , and dynamic lighting that enhance the atmospheric , retro-futuristic setting . The environment should be menacing and mysterious , yet calm and playful . calm and bucolic composition , samorost and machinarium style cartoon
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Prompts
Create a full-body 3D-inspired image of a small cartoon character Josef from the 2009 game Machinarium. The character should be pathetic, blasé, and funny, thinkful but clumsy, with detailed original robotic features in a dystopian futuristic labyrinthine city, with lots of metal structures, columns, doors, stairs going up and down, scrap metal scattered around, and trash cans full of junk, surreal textures, and dynamic lighting that enhance the atmospheric, retro-futuristic setting. The environment should be menacing and mysterious, yet calm and playful. calm and bucolic composition, samorost and machinarium style cartoon
Negative Prompts
worst quality, low quality, bad anatomy, bad hands, bad body, missing fingers, extra digit, fewer digits
CFG Scale
7
Steps
30
Sampler
DPM++ 2M Karras
Seed
2352695526
Clip Skip
1
Image Size
1152 X 896
Model
Anime Art Diffusion XL
Generate
Size
1152X896
Date
Aug 28, 2024
Mode
SDXL
Type
cell
Checkpoint & LoRA
Anime Art Diffusion XL
Checkpoint
Anime Art Diffusion XL
#Machinery
#Scene Design
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