Front view of a horizon with European vegetation and stone houses typical of med


front view of a horizon with European vegetation and stone houses typical of medieval England. Houses need to be in a very distant view, but the details need to be slightly sharp. Some houses are a little destroyed, others very well preserved. In the middle of the houses I would like a medieval temple in the Romanesque style.. Colors need to be cool, with a predominance of green. The houses need to be very well distributed in the image, without being a cluster of houses. The view of the horizon is frontal, but the perspective of the houses and architectures need to be in the side view. The houses are small, They can't look like a castle and be too close together, they need to look like small houses of humble peasants. Further into the houses, needs to have a silhouette of a very distant city, only with details that show that there is a city kilometers away, the details of this distant city need to be clear. Two of the first houses need to be half destroyed, the walls need to be broken, the ceilings have holes, and around there are stones scattered
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front view of a horizon with European vegetation and stone houses typical of medieval England
.
Houses need to be in a very distant view
,
but the details need to be slightly sharp
.
Some houses are a little destroyed
,
others very well preserved
.
In the middle of the houses I would like a medieval temple in the Romanesque style
..
Colors need to be cool
,
with a predominance of green
.
The houses need to be very well distributed in the image
,
without being a cluster of houses
.
The view of the horizon is frontal
,
but the perspective of the houses and architectures need to be in the side view
.
The houses are small
,
They can'
;
t look like a castle and be too close together
,
they need to look like small houses of humble peasants
.
Further into the houses
,
needs to have a silhouette of a very distant city
,
only with details that show that there is a city kilometers away
,
the details of this distant city need to be clear
.
Two of the first houses need to be half destroyed
,
the walls need to be broken
,
the ceilings have holes
,
and around there are stones scattered
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Checkpoint & LoRA

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SeaArt Infinity
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