Central Hall ``` Box(20, 20, 10) // Central hall dimensions


Central Hall ``` Box(20, 20, 10) // Central hall dimensions (width, length, height) + Location(0, 0, 0) // Centered at origin + Material("Wood") // Material property ``` Side 1 ( Rooms 1-14 ) ``` // Room 1-7 For(i = 1 to 7) Room(i) = Box(10, 10, 5) // Room dimensions (width, length, height) + Location(i * 10 - 70, -10, 0) // Spaced 10 units apart + Material("Brick") // Material property // Main Entrance Entrance1 = Box(5, 5, 5) // Entrance dimensions (width, length, height) + Location(-45, -10, 0) // Positioned between rooms 7 and 8 // Room 8-14 For(i = 8 to 14) Room(i) = Box(10, 10, 5) // Room dimensions (width, length, height) + Location(i * 10 - 15, -10, 0) // Spaced 10 units apart + Material("Brick") // Material property ``` *Side 2-4 ( Rooms 1-14 )* ``` // Duplicate and rotate Side 1 for other sides Side2 = Side1.Rotated(90, 0, 0) // Rotate 90 degrees around Y-axis Side3 = Side1.Rotated(180, 0, 0) // Rotate 180 degrees around Y-axis Side4 = Side1.Rotated(270, 0, 0) // Rotate 270 degrees around Y-axis ``` *Security Fence* ``` // Surrounding fence Fence = Box(200, 200, 5) // Fence dimensions (width, length, height) + Location(0, 0, -5) // Positioned below the rooms + Material("Metal") // Material property ```
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Central Hall
```
Box(20
,
20
,
10) // Central hall dimensions (width
,
length
,
height)
+ Location(0
,
0
,
0) // Centered at origin
+ Material("Wood") // Material property
```
Side 1 ( Rooms 1-14 )
```
// Room 1-7
For(i = 1 to 7)
Room(i) = Box(10
,
10
,
5) // Room dimensions (width
,
length
,
height)
+ Location(i * 10 - 70
,
-10
,
0) // Spaced 10 units apart
+ Material("Brick") // Material property
// Main Entrance
Entrance1 = Box(5
,
5
,
5) // Entrance dimensions (width
,
length
,
height)
+ Location(-45
,
-10
,
0) // Positioned between rooms 7 and 8
// Room 8-14
For(i = 8 to 14)
Room(i) = Box(10
,
10
,
5) // Room dimensions (width
,
length
,
height)
+ Location(i * 10 - 15
,
-10
,
0) // Spaced 10 units apart
+ Material("Brick") // Material property
```
*Side 2-4 ( Rooms 1-14 )*
```
// Duplicate and rotate Side 1 for other sides
Side2 = Side1
.
Rotated(90
,
0
,
0) // Rotate 90 degrees around Y-axis
Side3 = Side1
.
Rotated(180
,
0
,
0) // Rotate 180 degrees around Y-axis
Side4 = Side1
.
Rotated(270
,
0
,
0) // Rotate 270 degrees around Y-axis
```
*Security Fence*
```
// Surrounding fence
Fence = Box(200
,
200
,
5) // Fence dimensions (width
,
length
,
height)
+ Location(0
,
0
,
-5) // Positioned below the rooms
+ Material("Metal") // Material property
```
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